A downloadable simulation for Windows

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Simulation of flocking (separation, alignment, and cohesion) along with pursue, evade, and wander. Created in Unity Engine with C#. I'm pretty happy with the balance of forces in this simulation. It looks genuinely organic. I will revisit this project with 3D flocking for sure. You can test it out for yourself here.

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ZombieTag.zip 15 MB

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